George Rodgers

Product designer specializing in habit-forming engagement systems — forged in games, applied to your product.

I build learning interfaces that drive retention — bringing 15 years of games-industry engagement design into B2C and AI-powered products, and vibe coding my own prototypes to get from idea to testable in hours.

UX

VIBE CODING

Visual Design

What I’m Building Now

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WIZARDS OF NUMERIA

A Kids' Math Game Built in One Week

A fully playable EdTech prototype built solo using AI tools — from concept to working game in seven days. A proof of what's possible when design and vibe coding collide.

Past Work

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DORIAN

Dorian Co-Pilot — Agentic AI for Game Creators

How do you design an AI that coaches without taking over? I led UX and product design for an AI co-pilot that analyses creator games, surfaces what needs work, and proposes specific changes.

View Case Study

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EA / GLU MOBILE

Designing a gamified learning experience around food and entertaining

Teaching players about cuisine, dietary design, and table styling through head-to-head competitive play. I served as Creative Director, Art Director, and Lead UX Designer.

View Case Study

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Let’s build something together.

Tell me about your project

George Rodgers

Product designer specializing in habit-forming engagement systems — forged in games, applied to your product.

I build learning interfaces that drive retention — bringing 15 years of games-industry engagement design into B2C and AI-powered products, and vibe coding my own prototypes to get from idea to testable in hours.

UX

VIBE CODING

Visual Design

What I’m Building Now

WIZARDS OF NUMERIA

A Kids' Math Game Built in One Week

A fully playable EdTech prototype built solo using AI tools — from concept to working game in seven days. A proof of what's possible when design and vibe coding collide.

feature image

Past Work

DORIAN

Dorian Co-Pilot — Agentic AI for Game Creators

How do you design an AI that coaches without taking over? I led UX and product design for an AI co-pilot that analyses creator games, surfaces what needs work, and proposes specific changes.

View Case Study

password icon

Requires Password

feature image

EA / GLU MOBILE

Designing a gamified learning experience around food and entertaining

Teaching players about cuisine, dietary design, and table styling through head-to-head competitive play. I served as Creative Director, Art Director, and Lead UX Designer.

View Case Study

password icon

Requires Password

feature image

Let’s build something together.

Tell me about your project

George Rodgers

Product designer specializing in habit-forming engagement systems — forged in games, applied to your product.

I build learning interfaces that drive retention — bringing 15 years of games-industry engagement design into B2C and AI-powered products, and vibe coding my own prototypes to get from idea to testable in hours.

UX

VIBE CODING

Visual Design

What I’m Building Now

WIZARDS OF NUMERIA

A Kids' Math Game Built in One Week

A fully playable EdTech prototype built solo using AI tools — from concept to working game in seven days. A proof of what's possible when design and vibe coding collide.

feature image

Past Work

DORIAN

Dorian Co-Pilot — Agentic AI for Game Creators

How do you design an AI that coaches without taking over? I led UX and product design for an AI co-pilot that analyses creator games, surfaces what needs work, and proposes specific changes.

View Case Study

password icon

Requires Password

feature image

EA / GLU MOBILE

Designing a gamified learning experience around food and entertaining

Teaching players about cuisine, dietary design, and table styling through head-to-head competitive play. I served as Creative Director, Art Director, and Lead UX Designer.

View Case Study

password icon

Requires Password

feature image

Let’s build something together.

Tell me about your project